“Investment of Character,” pt.1: the Hero

February shall be a month of investigation. Analysis. Understanding the creation and depth of phenomenally well-developed characters. A lot of this is drawn by my obsession with several great stories, but I’m taking it the extra mile because it caters a writer’s ability to breath life into her own characters. That’s why writers are encouraged to study the work of others, right? Learn from those admired to see what makes them successful.

My earlier post on J.J. Abrams’ mystery box again comes back to haunt me (in a good way). Combined with my recent fixation discovery of FARSCAPE, it’s the foundation for this three-part analysis.

Around 12:20 in the TED video, Abrams discusses Investment of Character and how it’s not the big, well-known elements of stories that we should rip off. “Rip off the characters,” he preaches. “Rip off the stuff that matters! Look inside yourself and figure out what is inside you because ultimately, the mystery box is all of us.” That’s where I turn to my interests to analyse what it is about them that hooks me in, makes me invest my time in that character’s life for three- to four- hundred pages, or countless hours of television.

The logical place to begin this investigation is with the hero. Everyone loves a hero. S/he’s the centre of the story, the one who saves the world/day, rescues those in danger. Basically, the stereotype we all know and love.

But what makes each one unique?

Believability. A character must be real to be worth my time. Even in the realms of science fiction or fantasy, where creatures of all shapes/sizes exist. What makes them real? Depth. Everyone sees the hero as the main character, the good guy. I like my heroes to have flaws. Lots of flaws. I want them to struggle, make mistakes, refuse to learn from those mistakes and fail. (honestly, I don’t think I care so much if they succeed in their designated quests as long as I can look into their souls along the way…)

Conflict. Not just the typical story-needs-conflict moment of DUH. Specifically with characters, inner conflict. I love sharing adventures with characters who struggle with themselves. Best example on my mind again relates to Abrams’ idea of ripping off what matters. Sydney Bristow and Aeryn Sun both grew up without their mothers. As a result, each envisioned her own ideas on who her mother was, deciding at some point that she wanted to grow up just like the imagined being. During her adult life, she confronts her mother only to realise the internal creation was a childish fantasy masking the truth; the mother was nothing more than a selfish, cruel woman who claims her progeny’s existence was a foolish mistake.

Sydney and Aeryn both have their inspiration (and their faith) shattered almost in a single moment. I’m not saying this mother-daughter conflict is a direct rip from either programme, nor do I have any sources indicating any such theft. I just think it’s a supreme example of Abrams’ point. Two completely different stories utilising the idea of a childhood delusion that comes back to torment the character at a crucial point in her development.

Morality. The universal controvery in story-telling. The expression of morality (or lack thereof) in literature will never please everyone. Essentially, however, the hero is the good guy and theoretically must always make good choices.

I reinterate: Flaws are the key ingredient to character believability. While I may limitations as to what I will or won’t tolerate from literature, I’m a staunch believer in literary realism. It’s important that, rather than shy away from sensitive subjects, we embrace them. Discuss, debate, etc. but do something. The nature of humans, the nature of life encompasses the grisly elements as much as any amenities. As long as a subject can be used to further a story, further the development of a character, by all means use it.

Don’t, however, include something just to have it in there. Be true to the characters, be true to the plot, and leave the question of morality in the hands of potential readers. Free will can govern them.

Hmmm. I expected to integrate more specific examples this week, but as I said, my mind’s fixated on FARSCAPE these days and I don’t want to bore anyone with verbose, fan-based commentary. So I pour the spotlight on readers: How do you define a good hero? What are the moral boundaries that govern your choice of literature? Why?

I think my fascination with psychology is the reason I’m so accepting of the gray, sensitive areas. I adore exploring the inner-workings of character development. To repeat myself again in reference to ABC’s LOST, the mechanisms of the island promote certain intrigue, but at the end of the day, my investment is more concerned with how the crash has affected the characters’ evolutionary circles.

I hold no qualms toward John Locke starting out the man of faith, with Jack Shephard the man of science, only to have them switch roles over the course of six seasons. People do change like that in real life, so writing stories that way captures the essence of humanity. The stuff that matters. :)

Next week: villains who are good at being bad and loathed.

12 Responses

  1. Kristin

    Honestly, I always thought it was character flaws that not only made the characters lovable but believable. I love Cornelia Funke’s Inkheart and my favorite character is Dustfinger. There are so many aspects of him that I love, but I especially love his inner conflicts and his flaws. He had a willingness to sell someone out if that meant he could return home, but afterwards, was so guilt ridden that he felt he had to help them out. But by the end of the book when he still couldn’t go home, while the rest of the characters celebrate their ability to live, Dustfinger can only wallow in despair. It’s totally believable because its this kind of thing that happens. Does he have flaws and struggles that push the actions he takes? Yup. That’s what makes him believable and more importantly lovable as well.

    Nice essay. (Because it is so much more so an essay than just a blog today. he he he.)

    Tuesday 9 February, 2010 at 14:58

    • Yes, I suppose “essay” would be a better term. I tried to make it short and keep it focused on specific characters. I get carried away… ;) Dustfinger’s an excellent character to bring up. He’s the sort of guy who you’re unsure if he’s good or bad until the very end, but by then you’re already so much in love with him that it really doesn’t matter.

      Tuesday 9 February, 2010 at 15:05

    • I find that many heros are too good to be true for my taste. I love the good-guy team, but adding a little grit goes a long way toward believability. Characters who are always upbeat about everything, and everything always seems to go their way. Meh. Why can’t the hero break down and wallow in his failure for a short time? Someone comes along, kicks em in the booty in form of a motivational lecture, and they’re up and running again. Just my 2c.

      Sunday 14 February, 2010 at 01:08

      • Excellent point. That’s why I say: give ‘em flaws, let ‘em fail! Mwahaha!

        Sunday 14 February, 2010 at 08:45

  2. Conflict and morality: absolutely! I love characters who seem to have themselves sorted out, but then discover a part (or parts) of themselves they didn’t know were there. And maybe they’re not comfortable with those new parts. Or maybe, they are so comfortable with the new parts, and that scares them. I like complicated characters.

    What is a ‘flaw’ for a character? Something they don’t like? Something the readers don’t like? Something to ponder! Nice post.

    Thursday 11 February, 2010 at 17:34

    • Thank you. I think “flaw” is a term that covers anything that aids a character’s troubles. As such, it could be a negative trait, but it can also easily be what many would consider a positive trait (i.e. kindness). If the character’s in a world where kindness and honesty are risks for death, then those qualities are flaws the character must work around to stay alive. Y’know? And of course, doing so will result in the character evolving into a different person. Yay!

      Thursday 11 February, 2010 at 19:22

  3. Great post–I struggle with characterization sometimes so I’m always glad to see more info on what makes them work well and what needs to be included to create a compelling, well rounded hero.

    (and you used Lost in your examples, and I love LOST!)

    Thursday 11 February, 2010 at 19:38

    • Of course I used Lost. It wouldn’t be a real discussion elsewise ^.^ , especially with it in its final season. Shaping up to be a good one so far, too. I love intelligent television. -happy sigh-

      I struggle with characterization all the time. That’s why I hope these few weeks will help me get better at making my characters real. Given that some of my current WIPs are scifi/fantasy, villains are of particular interest to me. I can never seem to conceive their motivations for being “the bad guy.” Next week will definitely be illuminating in that respect.

      Thursday 11 February, 2010 at 21:53

  4. Pingback: “Investment of Character,” pt.3: Relationships « The Awkward Bridge

  5. I quite simply liked this webpage post, it helped a lot! Thanks!

    Friday 5 March, 2010 at 14:29

  6. Pingback: Give What the Story Demands « The Awkward Bridge

  7. Pingback: “Investment of Character,” pt.3: Relationships « Dirt Poor & Lovin' It

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